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Overview

Radix Kingdoms is an on-chain strategy game on Radix mainnet, tagged "Fight your crypto wars on the Radix Network." Players who mint a kingdom receive an NFT that grants control over the kingdom actions. Mine and wage war with other players to increase your $KGLD wealth.

On-Chain Design

  • Kingdoms as NFTs – a "Kingdom key" NFT (KDMKEY) grants ownership of a kingdom component and is needed to authorize actions, with a total supply of 598 minted.

  • Kingdom Gold (KGLD) – a utility token minted and burned by gameplay through the game's manager component, with a total supply of 21,112,916.65 as of 16 September 2026 (see below).

  • Randomness – a "Random service" NFT (KRND) is created for time delayed actions, mostly conflict handling between kingdoms. This NFT is created on the initiation of the action and burned on event handling. The fee for the handling is paid out of a prepaid account that is part of each kingdom, so the oracle account does not run out of funds.

  • Real Randomness – the action that initiates a random action is directly bound to the transaction performed by the oracle, and is totally outside of the players influence.

On-Ledger Readings (August and September 2026)

Read live from the ledger at epoch 332574, Kingdom Gold has a total supply of 21,713,817.35 KGLD at 18 decimal places. That is roughly 1.19 million lower than the ~22.9 million this page recorded on 8 July 2026, and the direction matters more than the figure. KGLD can only be minted by a specific badge and can be burned by that badge or by the game's own component, so supply falls when gameplay consumes gold faster than it is issued — net burning over a 29-day window is direct evidence the game is being played, which a website returning HTTP 200 is not.

Read again on 16 September 2026 at epoch 341331, five days after the network halt ended, supply is 21,112,916.65 KGLD, a further 600,900.70 below the August reading. The game is being played through the restart: the 100 most recent transactions touching KGLD all fall between 13 and 16 September, 48 of them on 15 September. The authorities below are unchanged.

The authorities on the resource are worth stating precisely, because they describe the game's trust model:

  • Minting requires one unit of the badge resource resource_rdx1ng3x…uzj0jk2w, and that rule is immutable — the mint condition can never be changed or widened.
  • Burning is satisfied by either that same badge or a specific non-fungible, <RadixKingdoms>, held in the CLAVIS collection. The burn rule remains mutable.
  • Freezing and recall are both deny_all and immutable, so no party — developer included — can seize or lock a player's gold. Withdraw and deposit are unrestricted.

CLAVIS is described on-ledger as an “NFT to be used for Radix Manifest Games” and had a supply of nine at the time of reading, which places Radix Kingdoms inside a small shared badge collection rather than as a standalone deployment.

HydrateLast updated Sep 16, 2026v2.2.06 revisionsVerified Sep 16, 2026